MarbleTrail Support
Your world. Their race. MarbleTrail turns a changing course, your camera and your motion into a fast local marble race.
Quick help
- Live Cam: Tap Live Cam and allow camera access. The camera appears dimly behind the board while bright proposed edges show which real-world shapes can affect the race. Tap Snap to incorporate the current scene.
- Photos: Choose up to six images. MarbleTrail analyzes visible structure locally and weaves short-lived obstacles into the moving course.
- Unstick the field: Tap Quake or physically shake the iPhone twice. MarbleTrail also detects large stuck groups and intervenes automatically.
- Pause: Tap the pause control at the top. Physics and music stop; tap the large play control to resume.
- Speed, appearance and sound: Open Settings to choose Light, Dark or Automatic appearance, race speed, music track, event sounds, update displays, location labels and saved-race history.
- Saved races: Settings lists recent races. Use Download to save through Files or Share to open the iOS share sheet. Recordings reflect the actual displayed gameplay, including a visible live-camera layer.
- Banner ads: A persistent Unity Ads banner sits in its own safe-area-aware strip below the game controls. It uses contextual, non-personalized production delivery and should never cover race controls. Available advertisers vary by device, region and current Unity inventory. If an ad cannot load, MarbleTrail keeps the reserved strip and shows a small sponsor status instead.
- Permissions: Camera, selected photos and optional foreground location can be changed later in iPhone Settings. Core racing works without them.
Contact
Email hello@civaren.com. Include your iPhone model, iOS version, MarbleTrail version and what happened immediately before the issue. Do not attach private camera footage unless it is essential and safe to share.